Agile Airplane Game

Supplies: Ream of Paper, Scissors, Tape, Colored Markers. • Split into teams (up to 10 max per team). • Teams are part of one company, can coordinate in any ...
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Agile Airplane Game John Heintz, Gist Labs, [email protected]

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Airplane Game Setup • This is a simulated Agile environment

• Supplies: Ream of Paper, Scissors, Tape, Colored Markers • Split into teams (up to 10 max per team) • Teams are part of one company, can coordinate in any way • 4 minute Sprints, deliver to customer, 2 minutes to regroup • Economics: fixed cost per Sprint, and revenue from accepted orders

• Time box: 2 hour

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Airplane Game Rules • Burn Rate: $12/team, starts with $40/team in bank • Orders: $20 for each of (15 Beginner, 10 Intermediate) • I’ll buy any complete orders you finish • Done: 3mm fold tolerance, color coding in place, fly 6ft/2m over table • Safety Issue, need to pull one Beginner plane from the market • pull the one with the most inventory • New Order: $10 for each of (4 Advanced Planes) 3

Aspects of Agile • Which of the following were demonstrated?

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Prioritized Work

Backlog

Demo to Customer

Team Roles

Sprints

Tasks

Self Organizing Teams

Daily Standup

Changing Market

Releases

“Done” Criteria

Retrospective

Aspects of Agile

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Prioritized Work

Backlog

Demo to Customer

Team Roles

Sprints

Tasks

Self Organizing Teams

Daily Standup

Changing Market

Releases

“Done” Criteria

Retrospective