F l a vi e n B u s s e u i l

+336 10 27 05 68. Grenoble, France. 2 0 1 4 - . . .... 2 0 1 2 - 2 0 1 3... ... C++. Python. HTML / PHP / JS. 3D. Web App. UI. Shaders. Image analysis.
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Flavien Busseuil AI & 3D surveyor  [email protected]  +336 10 27 05 68  Grenoble, France

 Experience Self em ployed   

C++ AI

Lua 3D

2014 - ...

HTML / PHP / JS Web

Responsabilities

Communication with employers

Short term missions

R&D Sof tware Engineer

2012 - 2013

CORYS T.E .S .S . World leader in train simulation

  

C++

Lua

Automated test routines Team working

AI behaviours

Dealing with demanding clients

Client support

Bringing technical solutions

Dealing with R&D / Projects needs

R&D Sof tware Engineer

2011 - 2012

P ima ïa Image & Illustration Modeling Automatism and Intelligent Architecture

 

C++

Python

3D

Web App

Image analysis

HTML / PHP / JS UI

Shaders

AI Architecture Modeling

Test driven development



Team working

Environment modeling with GIS database

Software architecture design

Dealing with emergency

Dealing with limited funds

R&D Sof tware Engineer CORYS T.E .S .S .

Multiplatform development - Win / UNIX Research & experiments

2010 - 2011

World leader in train simulation

  

C++

OpenGL

3D

AI

Lua

Engine integration

Team working

AI behaviours

Streaming solution

Bringing technical solutions

A I s c r i p t d e ve lo p e r

2008

P h oe n ix In te ra ctive Video game industry

  

C++

OpenGL

3D

AI Script

Game scripting

Game Porting

Team working

 My Skills 

C++

Python

SQL

Ruby

Linux

3D

Windows

AI

OpenGL / GLSL

Java

SVN / GIT / Perforce

HTML / CSS



Lua

STL / Boost

Qt

Visual Studio

PHP

Shaders

Integrating

Software Architecturing

Code Debugging / Profiling

Image analysis and synthesis Web

  

Curious of new tech French - native

Enjoy team working

Like code conception

English - technical skills

Driving licence

 Projects A c r o s s P r o je c t

2013 - ...

Open 3D sandbox and more...

  

C++ 3D

AI

Software Architecture design

Experiments

Engines

Game concepts

City Builder

2010

Procedural city generator.

  

C++ 3D

OpenGL Procedural concepts

XML hierarchie

Level of details

Team working

LGDS

2008

Web multiplayer game.

  

Python Web

PyQt / QtDesigner

SQL

HTML

PHP

Javascript / AJAX

Game Editor

Web community managment

 Education M aster Degree

2010

Computer Science at Lyon 1 University, Image specialty (Rendering 2D/3D, Image Analysis and Synthesis, ...)

Bachelor Degree Computer Science at Lyon 1 University

 Passions  M usic Over 15 years of tap dancing 8 years of music education at OOO - National Opera of Lyon A very active guitar beginner Discovering music

 T r ave li ng Trek lover - Nepal, Tunisia's deserts, Alpes, China...

 Playing Board games Video games

2008