The North: Guide to the Savage Frontier

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Amphail Village

Amphail 1. 2. 3. 4. 5. 6. 7. 8. 9. 10.

Elboar’s Finest Imbryl’s Cloaks Statue of the Great Shalarn The Malanderways The Stag-Horned Flagon Shrunedalar’s Secrets Mother Gothal’s Maerlbar Eggs & Fresh Fowl Eagleshield Fine Horse Leathers Ammakyl Flowers and Foods

11. Halana Shauluth 12. Blodhlar’s Wares 13. Hagala’s Manyturrets 14. Golaund Sester’s 15. Pelost Galathaer 16. The Stone Stallion 17. Well 18. Horse Pond 19. The Middens 20. The Old Dead Rowan

Cities & Civilization Authors: slade, Ed Greenwood, Jim Butler, and Steven Schend Editor: Michelle Vuckovich Cover Illustrator: Larry Elmore Interior Illustrator: Martin Salvador Typesetter: Nancy J. Kerkstra Project Coordinators: David Wise and Thomas M. Reid Art Coordinator: Bob Galica Electronic Press Coordinator: Dave Connant Manufacturing Coordinator: Dave Hoeke

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ADVANCED DUNGEONS & DRAGONS, AD&D, DUNGEON MASTER and FORGOTTEN REALMS are registered trademarks owned by TSR, Inc. The TSR logo is a trademark owned by TSR, Inc. All characters and character names and the distinctive likenesses thereof are trademarks owned by TSR, Inc. Random House and its affiliate companies have worldwide distribution rights in the book trade for English language products of TSR, Inc. Distributed to the book and hobby trade in the United Kingdom by TSR Ltd. Distributed to the toy and hobby trade by regional distributors. This product is protected under the copyright laws of the United States of America and other countries. Any reproduction or other unauthorized use of the material or artwork herein is prohibited without the express written permission of TSR, Inc. Copyright ©1996 TSR, Inc. All rights reserved. Made in the U.S.A.

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Table of Contents Introduction .................................................................. 3 Sword Mountains .......................................................... 4 Amphail Village ................................................................ 4 Places of Interest ........................................................... 4 Kheldell ............................................................................. 7 Places of Interest ........................................................... 7 Leilon ................................................................................ 8 Places of Interest ........................................................... 8 Rassalantar ........................................................................ 8 Place of Interest ............................................................. 8 Red Larch .......................................................................... 8 Places of Interest ........................................................... 9 Waterdeep ......................................................................... 9 Neverwinter Woods ..................................................... 10 Conyberry ........................................................................ 10 Places of Interest ......................................................... 10 Longsaddle ....................................................................... 11 Places of Interest ......................................................... 12 Neverwinter .................................................................... 14 Places of Interest ......................................................... 15 Port Llast ......................................................................... 17 Places of Interest ......................................................... 17 Thundertree .................................................................... 17 Place of Interest ........................................................... 17 Xantharl’s Keep ............................................................... 18 Places of Interest ......................................................... 18 The Frozenfar ............................................................. 19 Aurilssbarg ....................................................................... 19 Bjorn’s Hold..................................................................... 19 Fireshear .......................................................................... 19 Places of Interest ......................................................... 20 Grunwald ......................................................................... 20 Places of Interest ......................................................... 20 Hundelstone .................................................................... 21 Icewolf ............................................................................. 21 Ironmaster ....................................................................... 21 Luskan ............................................................................. 22 Places of Interest ........................................................ 22 Mirabar ............................................................................ 25 The Look and the Feel ................................................ 26 Government ................................................................ 27 The People and the Places.. ....................................... 2 7 The Ten Towns .............................................................. 2 8 Places of Interest ......................................................... 29 The Evermoors ............................................................ 3 0 Griffon’s Nest .................................................................. 30 Mornbryn’s Shield ........................................................... 30 Places of Interest ........................................................ 31

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Nesmé .............................................................................. Places of Interest ......................................................... The Dessarin ............................................................... Bargewright Inn ............................................................... Places of Interest ......................................................... Beliard ............................................................................ Places of Interest ........................................................ Triboar ............................................................................. Places of Interest ......................................................... Uluvin ............................................................................. Places of Interest ......................................................... Westbridge ....................................................................... Places of Interest ......................................................... Yartar ............................................................................... Places of Interest ......................................................... The High Forest .......................................................... Noanar’s Hold ................................................................. Places of Interest ......................................................... Olostin’s Hold ................................................................. Places of Interest ......................................................... The Moonlands ........................................................... Everlund .......................................................................... Places of Interest ......................................................... Jalanthar .......................................................................... Places of Interest ......................................................... Quaervarr ........................................................................ Place of Interest ........................................................... Silverymoon .................................................................... History of Silverymoon ............................................ Places of Interest ......................................................... Current Clack ............................................................. Sundabar .......................................................................... Places of Interest ......................................................... The Delzoun ............................................................... Citadel Adbar .................................................................. Deadsnows ....................................................................... Places of Interest ......................................................... Felbarr.............................................................................. Places of Interest ......................................................... The Delimbiyr ............................................................. Llorkh .............................................................................. Loudwater ........................................................................ Places of Interest ......................................................... Orlbar ............................................................................. Secomber ...................................................................... Places of Interest ......................................................... Zelbross ............................................................................ Places of Interest .........................................................

31 33 34 34 34 36 36 36 37 38 38 38 38 38 39 42 42 42 42 42 43 43 43 44 44 44 44 45 46 51 54 56 56 58 58 59 59 59 60 61 61 61 62 62 63 64 64 64

Introduction are are the civilized folk who don’t dwell in cities, and in the Savage Frontier, those cities are walled and heavily defended. This booklet details most of the cities found in this vast land, separated into the same categories as the locations detailed in The Wilderness book. Many of the NPCs mentioned can be found in the first book. In addition to their standing militia, most cities in the north have ballistae (often referred to as heavy crossbow guns) or catapults mounted on their wall towers that can be aimed at attacking foes. The statistics for these two weapons are given below. Unless specified in the city’s description, use the light weapon statistics whenever possible. Light Ballista: Rng 3,000; Dmg 2d6; ROF 1/2; Crew 1; THAC0 12; Cost 400. Medium Ballista: Rng 2,000; Dmg 3d6; ROF 1/3; Crew 2; THAC0 14; Cost 600. Heavy Ballista: Rng 1,000; Dmg 3d10; ROF 1/4; Crew 4; THAC0 17; Cost 800. Light Catapult: Rng 2,500; Dmg 2d10; ROF 1/2; Crew 1; THAC0 14; Cost 500. Medium Catapult: Rng 2,000; Dmg 3d10; ROF 1/2; Crew 3; THAC0 15; Cost 700. Heavy Catapult: Rng 1,500; Dmg 3d10; ROF 1/3; Crew 5; THAC0 17; Cost 1,000. l l l l l

The largest cities use hard stone walls as their main line of defense. Other large cities have soft stone walls. Medium-sized cities and wealthy landowners use earthen palisades. Rich landowners and large villages have thick wood palisades. Large farms and small communities barrier their population with thin wood palisades.

When siege weapons are used in attacks against walled fortresses or palisaded villages in the North, the DM should refer to the Siege Damage section of Chapter 9: Combat of the DUNGEON MASTER® Guide and refer to table 52 (given below) in order to determine the success of siege attacks.

Structural Saving Throws: Attack Form Ballista Giant fist Small catapult Ram Screw or drill Large catapult

Hard Stone 2 3 4 5 12 8

Soft Stone 3 4 8 9 15 11

Wall Type Earth 4 7 5 3 16 10

Thin Wood 10 16 17 20 20 20

Thick Wood 5 9 9 17 12 13

Although they’re not shown on the maps, the fortified frontier steadings of the more powerful independent landholders exist and are a vital part of commerce and life in the North. Most of these holdings are ranches and farms concentrated along the western banks of the Dessarin River. Communities also appear on the southern bank of the Delimbiyr River and along the Sword Coast, where fishing and trade with southern and interior communities is the mainstay.

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